Technical Description
Sonorous Landscapes was composed using a particular type of
Grain-Synthesis. The peculiarity of this synthesis is that you may have
so many samples as you which and apply to each one of them different
transformations. The common parameters of the Grain-Synthesis so as
transposition, amplitude, grain-duration, space, reverb (and so on) may
be differently applied to each sample or group of samples. The result
is a polyphonically structure that exists in one sole line. This
synthesis was implemented with recursive techniques using
Lisp/OpenMusic and Csound.
About the interpretation of
Sonorous Landscapes
- Landscape I and II are two pieces that should be played together.
- The first piece and the second are separated by a pause of only 4
seconds.
Duration:
Landscape I 0 - 6:22
Landscape II 6:26 - 12:40
(At the tape the piece starts at 0:10)
- Landscape I is VERY quiet and Landscape II is VERY loud. Try to adapt
the general level at the concert room so that both stay at the
boundaries of perception – almost nothing, and really loud but without
being violent (without hurting).
- You may use a subwoofer at Landscape II to accent the low frequencies
at the last 3 minutes of the piece.
- At Landscape II you may reduce some high frequencies if you think it
is too aggressive, depending on the room you are and on the mood.
Loudspeakers:
1 (FL)
2 (FR)
4 (RL)
3 (RR)